Posts made in July, 2008

DotNet Tutorials

Posted by on Jul 30, 2008 in Featured, News | 0 comments

Paul Neale has started a new set of tutorials on using DotNet with MAXScript. The first one deals with DotNet ListView controls. If you’re a scripter you’ll want to check this out!  Click here to go his website.

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Trarch Muscle Testing

Posted by on Jul 27, 2008 in Featured, R&D | 0 comments

This weekend was the first real opportunity I have had to start working on a rig I am planning to make for a character modeled by Nicolas Collings. The character’s name is Trarch and is an awesome piece of work, I can’t wait to start making some progress on this project.

Anyways, if you’ve checked out Nicolas’s website you will have seen Trarch in his side banners, 3d works section, and making of section and noticed that he is a very muscular character. Being the quick one that I am, I realized this would be a good chance to play around with some muscles.

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Z-Depth & Fog in One

Posted by on Jul 10, 2008 in Featured, Tutorials | 9 comments

This tutorial will show you how to get Z-Depth and fog in compositing out of the same render pass. It will also show you how to tweak your fog without having to go back and re-render from your 3d package. The tutorial is aimed at beginner to intermediate level compositors. The technique for getting Z-Depth and fog from the same render pass is not recommended for all situations but is definitely helpful if you have limited resources and cannot afford to render passes for both.

I will be using 3ds Max 2008 and After Effects CS3 for this tutorial although the techniques can be applied to any software packages.

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