R&D

Sticky Lips

Sticky Lips

A few weeks ago I decided I wanted to take a stab at creating the “Sticky Lips” effect.  I saw a few tutorials out there, but they were only for Maya and didn’t translate too well to 3DS Max.  I decided to play around a bit and try to come up with a method for Max on my own.

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Trarch Muscle Testing

Trarch Muscle Testing

This weekend was the first real opportunity I have had to start working on a rig I am planning to make for a character modeled by Nicolas Collings. The character’s name is Trarch and is an awesome piece of work, I can’t wait to start making some progress on this project.

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