Quick Layer Organizer

Posted by on Aug 4, 2010 in 3D Studio Max | 1 comment

Current Version: v2.0 – August 4, 2010


I made this tool back in college when first learning MAXScript. It was just a good easy script to quickly organize entire scenes based on object and layer naming conventions.

How the tool works is it cycles through each layer in the layer manager, collects any nodes in the scene which contain the layer’s name in their object name, and then adds those nodes to the respective layer. Doing a lot of rigging, this made it possible to sort the entire rig into layers at the click of a button. Set up a layer called “Character_HLP” and then prefix all helper objects in the rig with “Character_HLP”. When the tool is called on, all of those helper objects will go into the “Character_HLP” layer.

Download Here

Macros can be found under “facerFX Tools”


History:

August 4, 2010 – v2.0

- Just updated script to work with new format for tool release so I could get it back up on the site. Nothing else has changed. Still very bare bones.

One Comment

  1. 3ds MAX is the best 3d Software and with this kind of script, MAX became better.

    My scene has thousands of objects and now I will organize it very fast.

    Thank you.

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